Introducing Bullet Hell Shooter : RESHOOT

What?, another Amiga game?. Just a few days ago we heard of Rowan and now out of the blue comes a new one, this time it is a Bullet Hell shoot’em up.

17998312516910704376

RESHOOT was announced and showed at the 30 Jahre Amiga Event in Neuss / Germany on 10th of october, a show and an announcement i missed..

The game looks pretty intresting with its cool graphics style, wicked sound and code.

The more i checked up on the game the more familiar faces i saw, Kevin Saunders for example whom is the graphician for the game was the guy who helped me fullfill my design with his logo for the first 2 years of the blog (the blue design).

12326496480027949281

Adam Morton, musician, scener and friend.

The programmer is the same guy who made the C64 port of Persian Gulf Inferno and whom also was pretty known for his work in Amiga Joker (magazine), Richard Løvenstein. I have no idea what he have done on the Amiga in the past, his name is new to me.

The game is being programmed in Assembler and will be for all AGA machines, even the CD32. No expansions will be required, although the game will be released on CD so i guess that they will make it possible to run with DiskImage tools or whatever.

10591858476288596888

The developer promises 60hz gameplay which looks like quite the feat when you see the gfx and videos released so far.

Animated backgrounds will be looked into as for now it is just static scrolling, animated would certainly be awesome if possible and i hope that this goal is achiveable.  One suggestion from me is that maybe it could be a feature for expanded Amiga’s?.

3443889017904893713

Another feature which sounds awesome is how the bullets will “dance” to the beat, pulsating to the bass/song.

Loads of bullets, objects and animated action here.  It looks like a project of love and one that i hope will succeced.

And now over to the “catch” , the developer is asking for funding via a pledging service called Patreon and unlike Kickstarter this one is a subscribtion type of service where you sign up for how much you want to pledge each month until the project is finished.

The service is possible to cancel at anytime, and the release date has not been set other than a hint of “early 2016”. The problem with this service is that if the game is delayed then you will end up forking out a lot of money and to many that is hardly a positive thing.

I would have gladly pledged 200 Euro to this project if it had been a Kickstarter, but instead i ended up with a 10 Euro a month pledge.

You should visit the site, The Pledge Website/Game site.

My opinion on this project is quite positive as this is the most promising game i have seen in years for the Amiga (Hunison was the last one i think) so i hope people will pledge to it and make the development possible for the developer.

Thanks for your time.

4 thoughts on “Introducing Bullet Hell Shooter : RESHOOT

  1. I spotted this game on amigaworld.net where, for some reasons, the usual trolls like to bash it….

    I actually I don’t undestand why. It might not look that good at present, but authors clearly stated that it is a prototype. In addition, I really wish I could code in Assembler so, I personally worship who still has these skills.

    I wish the best of luck to all involved in the project. Keep it up!

  2. glad i did not visit AW then…

    • You saved yourself some disappointment… Better leave them alone.

  3. […] been eight months now since my last RESHOOT article, it feels like ages ago really and one of the reasons to that is ofcourse because of the high […]

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes:

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong> 

I Will Open The Door If You Can Tell Me The Following... * Time limit is exhausted. Please reload CAPTCHA.