Almost Every PS VR2 Game Reviewed (Part Seventeen / Letter Q)
Welcome to part seventeen of this PSVR2 review series where I try to review every single title released for the system since launch.
Almost Every PS VR2 Game Reviewed (Part Sixteen/ Letter P), and if you want to check out the rest of the series, click here.
Welcome to part 17 of the series — I’ll spare you the long intro; no need to test your patience more than necessary.
These reviews boil down to two things: fun and jank. Everything else is just a bonus.
I’ve also experimented with a new scorebox-style presentation since Post 16. Let me know if it looks ok… or if it completely sucks.
This is a piss-take on both myself and Sony for thinking it said Qrgan instead of Organ, this is thanks to the art style on some of the pictures out there. The game is called ORGAN QUARTER, but I bet others will fall in the same trap as me and think it was a Q.
One more thing though, I had to create a post about Q as 17 anyway, just incase a game pop up one day 🤣
QRGAN QUARTER…
Want a horror game that pushes you right to the edge — the kind that leaves you close to panic mode? Then this is absolutely for you.
This is an extremely old-school styled horror experience, clearly inspired by classics like early Silent Hill and Resident Evil. Some people say it looks dated — I honestly don’t agree. The visual style feels completely intentional, a deliberate throwback to that era of psychological, oppressive horror.
The story, the constant feeling of being lost, and the clever way you can mark your path all work beautifully together. Don’t go into this expecting flashy, cutting-edge visuals. Go in with an open mind, embrace the design philosophy — and I promise you, you’ll come out appreciating what it does.
There are a few annoying elements. For example, when solving certain puzzles or moving between floors via staircases, the game simply skips forward. There are no animations, no real interaction in those moments, which can feel a bit abrupt and immersion-breaking.
There’s some jank here and there, and it’s honestly hard to describe the experience as “fun” in a traditional sense. But scary? Absolutely. It scared the living daylights out of me.

This is a really solid title that never seems to get the praise it deserves — and that’s a shame. * Into Horror games? BUY, BUY BUUUUY, Not into Horror? Buy it anyway! *
Summary:
And there you have it — number 17 of this new review series! There’s no set ETA for the next instalment, as these take time to put together, but as always, your feedback will help shape how soon it arrives. Stay tuned!
Games not reviewed (for part 17): ALL GAMES REVIEWED.
Thank you for your time; I hope you enjoyed it.
