Workshop Simulator VR – Deep Dive Review

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I grew up on a farm with access to a proper workshop. We fixed our bicycles, tinkered with mopeds, and spent hours repairing, polishing, and building things. It was fun — really fun…..

Workshop Simulator VR Deep Dive Review

Workshop Simulator VR screams “slop” — or even worse, AI slop — at first glance. But to cut it short: that couldn’t be further from the truth. The presentation and performance tell a very different story. Yes, there are some strange voice-over issues, and I strongly suspect parts of it might be AI-generated. It does hurt the first impression, especially since the only way to reduce the noise is to lower the volume quite a bit.

And that’s a shame, because first impressions matter. Had I not given this game at least an hour of my time, I would have missed out on something I genuinely never expected to enjoy as much as I did.

Store Rating And Unreliable Review Sources…

The store rating — currently sitting at 4.43 out of 5 — suggests this is a solid title. But let’s be honest: the PlayStation Store is increasingly flooded with low-effort AI-driven content, and that makes it far too easy for genuinely good games like this to get lost in a sea of copy-paste cash-ins.

I grew up on a farm with access to a proper workshop. We fixed our bicycles, tinkered with mopeds, and spent hours repairing, polishing, and building things. It was fun — really fun. But once I moved away, that part of my life just faded. My friends were gone, and I had no desire to sit alone in a workshop trying to recreate something that was, at its core, a shared experience.

And then along comes Workshop Simulator VR.

It’s been nearly 40 years since I last did anything like this, yet this game instantly transported me back. The only thing missing is my old friends — but in a way, they’ve been replaced. Now it’s voices in my headset instead of people in the room. We repair things together, we laugh, we mess up, and we learn. We can’t physically share tools, so instead we coordinate — don’t buy anything without checking with the others first. That matters because buying the wrong tools early on can make later levels feel like a grind. Money doesn’t grow on trees here.

How Can Something So Boring Be So Fun…

We play it like it’s real. And that’s the magic of VR — it doesn’t have to look real for it to feel real. Once immersion kicks in, you’ll find yourself leaning on virtual tables, reacting instinctively, even panicking when you bump into something that isn’t really there. It’s brilliant. VR is brilliant. I’m honestly just grateful I found it — and I’ll never quite understand why more people haven’t embraced it.

The game does have its issues, but never to the point where it truly frustrated me. Yes, there’s some jank — but mostly if you try to rush things. This is a slow, methodical experience. If you start grabbing things too quickly or making erratic movements, you’ll notice it. I also found myself accidentally hitting the crouch button more often than I’d like, which can be annoying — but never a dealbreaker. And yes, for those wondering, this is very much a game you can enjoy while sitting. In fact, that’s how I’ve spent most of my time with it.

What the game does exceptionally well is ease you in. Early tasks are simple and rewarding, giving you a sense of mastery almost immediately. After just a few items, you start to feel like a pro — and before you know it, you’re hooked. By the time you reach your fifth or sixth project, there’s no turning back. It’s almost as if the “workshop devil” has taken hold, constantly tempting you with just one more job. And somehow, dismantling, cleaning, polishing, and repainting objects becomes incredibly satisfying.

You’ll gradually unlock tools like angle grinders, drills, and washing equipment — all of which are fairly expensive. That means a bit of grinding is necessary early on to avoid hitting a wall later without the proper tools. Better tools mean less manual work, and trust me, you’ll want them.

Workshop Simulator Verdict…

Workshop Simulator VR review card

Graphically and sonically, the game is below par — there’s no way around it — but it gets the job done. In fact, I often found myself putting on Spotify in the background, which I rarely do in VR games. The gameplay is so relaxing that it actually works surprisingly well. And when friends hop online, the music fades out, and the conversations take over — just like in a real workshop.

So far, the game has kept me entertained for quite a few hours. I’m around item 20 now and aiming for the platinum. I’m not sure I’ll get there, but it seems achievable with a bit more time — I’m currently sitting at around 15 hours played.

It’s fun, relaxing, and far less janky than most simulators I’ve tried recently. While it may not reach the heights of Arcade Paradise, it’s still incredibly addictive — in much the same way.

Release Trailer Below.:

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