About Me

1089Hello, my name is Tony Aksnes and i am one of those crazy retro gamer (read Old boys) freaks who collect and play games older than most people out there.  

I am not as old as a Dinosaur but in terms of the gamer society/community, i would have to say that i am one of the lucky ones who got to “be there” when it all went from “the shit” to “bankruptcy’s” to “multi-billion” dollar companies…

Yes, i am that old, 43 this year…

The odd thing about me is that i have an insane collection of games and gizmos but i ain’t one of those collector guys whom never open the games or whatever. I use my stuff and 99% of the games i have was and has been bought for one reason, to play them!.

EDIT: These pictures of my collection is quite old now. 3+ years old and it has grown a lot over the last few years, i will do new pictures soon.

I started quite early with games and it didn’t take long before i was in it more than most others at the time. People recall me killing high scores in various Olympic and competitive games, i was 5-6 years old and i won fair and square, the grown-up kids tried to beat me (they did!) but i kept on winning.

Decathlon is the one i remember the best from that era. It wasn’t before Summer Games, world games and California Games came out that i really appreciated these wins as those games saved the high scores.

I started early with looking into how games worked and together with a couple of friends we somehow managed to get out a title (SOMMER MINI-OL 88), it never sold in shops but via magazines only, nice feat nonetheless since i was so young.


The demoscene was the first proper productive stuff i went into, i swapped, did gfx and eventually coded. fun times and one of the main reasons i still sit around computers today.

I stopped doing demos and other Demoscene activity in 2004 or so… 

I have met so many good people over the last 30 years, 30 years with many good friendships still going strong. Demosceners, game developers, and whatnot have been very friendly over the years and most of the period have been absolutely fantastic.

My last Amiga original project was the game title – Wild Flying – , a game we worked very hard on. It was meant to be the next killer app for the Amiga and the release window was planned between 2002 and 2004 but we had major problems getting enough people onboard, notably Graphicians as i had not enough skills doing all of it myself. 4215_dbs1The project died off but we eventually released a playable demo preview to the community (which was only meant to be a proof of concept for publishers).

We still get emails, pm’s and so on weekly from fans asking us to finish the game and release it, so yes it seems we did something right at least.

After the end of Wild Flying (2004 or so) was the time we also left the demoscene, but instead of putting my head into the ground i decided to invest time and money into AmigaOS4.

AmigaOS4 at that moment was in alpha stages and the community started to split up into various formats (UAE, AROS,68k, MorpOS, and OS4) and this was a crucial time to attract people to not leave OS4. My contributions for many years to come was that i somehow managed to port games, both free and commercial titles over to OS4 from Linux, mac and so on. By the end of my career, i did at least 300 or so, various quality since them being ports and all but by the time i had done all these other people also started to port and sometimes fix my old ones with updates and such.

If you want to know more about Amiga OS 4, then check out this link.

I have to mention that one of the reasons i stopped doing ports was because of a hard drive failure, i didn’t lose everything but i lost the thing i had worked the most on and that was a proper app/tool for printing and scanning.

I know i backed up everything and yet i still managed to lose several months of work, most if not all my motivation to work on that application stopped at that very moment… I never picked it up again and the last time i looked at it was in late 2010.

I am still part of the OS4 team, i still do stuff but most of it is support and minor tests and such, not much compared to before really. Beta testing on various apps stopped too due to the projects stagnating. I have tried many times to revive projects (Pagestream, Ibrowse etc) but with no luck.

PSP_logoBy the time i had stopped the porting era of mine i somehow managed to get into PSP themes and eventually i got into a deal where i built dynamic themes for the PS3.

All looked grand and yes it was a nice period but i would have done it differently today. The PS4 needs themes, dynamic themes and i have thought about doing a few but the API has changed which means i have to invest a lot of time into it and i am not so sure i would want to do that anymore due to family and such.  

I never did enter PSVita development, never went and got a devkit although i did get a signed account and access to tidbits and some cool projects, but sadly the required motivation was never there for me.

Ok, so these days i ain’t doing much besides enjoying games, living the life of chasing trophies and aqquiring new games (and old) and this is the reason why i opened this blog.

People from all over the world have asked me to set up a website for years, these requests go back as far as 1997 but it wasn’t before 2008 that i finally did it. I set up a minor website just showing my collection and eventually, the site got fairly popular (as far as such a site can get it) and then i decided to expand it into a proper site.  

Two years or so passed until i started fiddling with the idea of doing a blog. June 2012 the first blog was ready, it was crude, it had bugs, many bugs.


This was the first logo for the blog, Kevin Saunders made it and i used it for 3 years.

I wrote it at work and hiding the stuff did it no favors.  November 2012 i re-opened the blog, a new blog, new host and new domain and of course a better interface.

500.000 or so views later (November 2014) i decided to make a better blog and this is the blog you are visiting today (opens early February 2015).

The blog has had it’s ups and downs as i write when i have something to say but only if time allows it but thanks to a friend in Italy named Gianluca Girelli the blog managed to get through a very rough summer (13) when i moved into a new house, a house we built where the builders were idiots and clueless….a MESS!.

What will the future bring? well, new blog, twitch, youtube, Twitter and such, everything is up and running so it is looking bright so let’s hope the visitor’s numbers stay good and that the blog run as it should.


Last Edit: 20.05.2018 (text fixed, picture alignment, more to come soon.)

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