Tap Jewels Out Now!
Tap jewels Amiga Puzzler Game
What a perfect day to reopen the blog, a new AmigaOS4.1 game popped out of nowhere and a pretty decent one too.
**Tap Jewels, developed by EntwicklerX and Amiboing.de, is essentially a casual Match-3 game—but with a few twists, offering three different game modes (more on those below).
My first impression: the graphics are bright, colourful, and relaxing. That said, the in-game crystals and diamonds can appear slightly out of focus, thanks to a blur effect the developers added for stylistic reasons (see screenshot below).**

The gameplay is fast and highly responsive, with no slowdowns—an essential feature for games of this type.
The in-game music is suitable and enjoyable, somewhat reminiscent of Zuma or Treasures of Montezuma. However, it feels like a short loop, which can become repetitive after a few minutes. I eventually switched off the sound to better focus on the gameplay.
Where the game really shines is in its three game modes. While the differences between them aren’t huge, having multiple modes is a welcome addition that adds variety and something for everyone. The core gameplay is all about planning ahead to create big combos and clearing large sections of the board. The bigger the combo, the more satisfying the rewards—for both score and gameplay.
So far, I haven’t found a favourite mode; truth be told, I’m still struggling a bit with all of them.
One thing I really enjoy in Amiboing.de and EntwicklerX games is the achievement system. I’m a sucker for achievements, and they often motivate me to play longer. These games tend to have challenging achievements, which extend their longevity. Of course, if they get too difficult, I tend to ignore them—a bit of a double-edged sword.
As you can see in the screenshot below, I haven’t unlocked any achievements yet…
Another standout feature is the online high score leaderboard, something Amiboing.de and EntwicklerX have included in several of their games. It’s a fantastic addition, and one I wish was more common on the Amiga.
At the moment, the leaderboard is still fairly empty. I hope the game hasn’t flopped already, because supporting every developer out there is crucial.
Even if you’re just buying it to support the creators, this game is worth picking up—so go get it!
So here’s the roundup, good game with great gfx, so-so sound, great playability, great longevity, achievements and online high score tables! So, in other words, a game, you should get now.
Demo Available, and the full game costs 8 euros.
http://www.amiboing.de/gameDetail.php?id=13
And a good way to end is with the credits screen.
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fixed 🙂