Babylonian Twins Kickstarter
Babylonian Twins was supposed to have been released 10 years ago too but instead of just releasing it they went and did a mobile phone/iOS remake instead and then totally ignored the Amiga community afterwards (which have left a lot of people pissed off i might add).
About a month ago, I received an email from the creator of the Babylonian Twins project. He was essentially asking if we could help get more people onto the mailing list to encourage him to finally kickstart the project.
The new release will be multi-format, and one of the versions will include the original Amiga edition, which they started (and reportedly finished) back in the ’90s.
Babylonian Twins was originally supposed to be released ten years ago. Instead of launching it, the developers went ahead with a mobile/iOS remake and then largely ignored the Amiga community—a move that understandably left many fans frustrated.
I’ve attached the full email below, but on behalf of the community, I highly recommend signing up for the mailing list. After all, it’s just a mailing list—nothing contractually binding—yet it could play a key role in bringing more quality Amiga game releases to life.
The Kickstarter will only happen if enough people join the list, and even then, reaching the backing goal is no guarantee. But I say it’s worth taking the chance. Sign up, maybe support the Kickstarter if and when it happens, and in the best-case scenario, we could see a new (or rather, old-but-revived) game on the Amiga again.
I decided to hold off on posting this article earlier because of all the forum noise. Now that things have calmed down a bit—or have they?—I figured it was the right time to share the announcement.
Full email attached below:
Hello , This is Rabah, the game creator. You are receiving this email because you have subscribed to Babylonian Twins Amiga mailing list.
I would like to first thank you for all your support since the game came public on Youtube in 2007. Your support not only gave me the motivation to launch the mobile remake, but also helped in getting the story behind the game’s development out, shedding the light on the situation we lived under the sanctions in Iraq back in the 90s.
I have been receiving many emails urging me to get the original game out, but only now I think I have the plan, the tools and most importantly the bandwidth to do this.
First some context, as most of you probably already know, developing Babylonian Twins under an economic sanctions was not an easy project. As with most indie developers, part of my motivation back then was financial, but for reasons beyond my control, including the sanctions and the demise of Commodore, the game was never published.
In 2009, when I decided to do the mobile remake, my motivation was also partly financial. I was hoping to recoup my previous loss and make enough revenue to help me continue my passion of building great games. But unfortunately, despite all the publicity the game received, the revenues didn’t even cover the expenses of the remake. In fact the loss was even greater since I had to leave my job back then to completely focus on the game.
We are now 10 years away from 2007 and I think the tools to achieve both financial reward and fulfill the promise to the retro Amiga community are there. It also just happens that I have some bandwidth now to give this project some dedication.
I am basically planning to do a Kickstarter for the project. The Kickstarter deliverable will include the full original Amiga game (5 complete stages) in a collector packaging and in digital format. It will also include a desktop (PC/Mac and probably Linux) version of the retro edition. The desktop version will be a port, and unlike the current remake, it will use the exact graphics, music, sounds and maps of the original Amiga version.
I am writing to you because I need your support. To make this Kickstarter project a success we need some initial momentum. Currently, we only have 230 subscribers on this list. If every one of you convinced 3 friends to join by end of this month, we will hit 1000 supporters and that will probably be enough to kickstart a successful funding campaign in November. You can simply forward this email to your friends.
If you have any question or suggestion, you can reach out at contact@babyloniantwins.com
Thanks
Rabah
http://babyloniantwins.com/amiga.html
Will this be the last we hear about the Babylonian Twins?.
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Mail sent.
+1
Cool. lets see what happens, i am positive towards new and old projects.