WipEout Omega Collection PSVR – FASTER,HARDER,WIPEOUT
The first thing that hits you when you try this game, is how freaking awesome and clean it looks, everything screams AAA.
The looks stick with all three games in the Collection too, the Vita game 2048 is the best looking for sure, but every track and setting the game is just downright mindblowing.
I have never seen a frame drop or tearing or anything like it, everything is silky smooth and i am pretty damn sure this is the closest you will ever come to riding a POD Racer like thing on a PlayStation 4
Thursday last week was the moment we’d all been waiting for — WipEout Omega Collection finally received its long‑awaited update. This patch has been one of the most anticipated upgrades in ages, and it absolutely delivers.
The update isn’t just a small tweak either. It’s a full transformation: the entire game now runs in PSVR, with every feature, mode, and detail fully playable in VR. No compromises, no missing content, no half‑baked shortcuts — just pure, polished VR goodness from top to bottom.
I bought the game last year and kept wondering why on earth it wasn’t already a VR title. Thankfully, Sony / EPOS / Clever Beans heard the community loud and clear and announced the PSVR patch right before Christmas. And now that it’s here, it feels like the game was always meant to be played this way.
I actually found this sealed copy in a bargain bin not long ago — less than 7 Euros. Absolute madness. And now that the VR version is out, I’m pretty sure this thing is going to be very sought after. I bet a few shops are kicking themselves for clearing it out just weeks before the relaunch.
A friend of mine summed it up perfectly when he said, “There’s always just shitty games that no one buys in those bins.” His words, not mine. Funny thing is, I didn’t just walk away with WipEout — I also grabbed Ratchet & Clank, Prey, and Yooka‑Laylee from the same glorious bin of forgotten treasures.

The first thing that hits you when you fire this up is just how insanely clean and gorgeous it looks. Everything screams AAA polish from the moment the race begins.
That visual quality carries across all three games in the Collection. WipEout 2048 — originally a Vita title — somehow ends up being the best‑looking of the bunch in VR, but honestly, every track and environment is downright mind‑melting. The sense of speed, the lighting, the clarity… It’s all on another level.
Performance-wise, it’s flawless. I haven’t seen a single frame drop, no tearing, nothing. It’s silky smooth from start to finish, and I’m pretty damn sure this is the closest you’ll ever get to piloting a POD‑racer‑style craft on a PlayStation 4.

There’s a photo mode in the game as well, but I never really bothered with it — the standard VR Share Button captures already look absolutely brilliant. They’re crisp, clean, and honestly good enough to pass as promo shots.
The menu system is another standout. It’s got this unique, stylish layout backed by a killer music score and an animated backdrop that’s probably the first thing that’ll make you go WOW when you boot the game in VR. Even the menu sound effects feel great — they pop perfectly in 3D audio and add to that high‑end, futuristic vibe.

Not every level is dark or grey — far from it. There are plenty of tracks drenched in daylight, sunshine, and bright colours.
This tunnel in particular has always blown me away. It impressed me back on PS4 in flat mode, and it looked fantastic in 3D on the PS3 as well — but in VR it’s on a whole different level. The colours, the clarity, the sense of depth… every time I fly through it, I catch myself thinking: OMG, is this even real?
I have to admit, I’m genuinely impressed here. This is a nearly ten‑year‑old track, yet it still hits harder than most modern VR racers.

When it comes to sound and music, WipEout has always delivered — and Omega Collection keeps that legacy alive.
The soundtrack has been a defining part of the series since the beginning. Sure, nothing will ever top the legendary WipEout 2097 PS1 soundtrack, but the music in Omega Collection is still superb. It gives you that extra adrenaline kick when you’re blasting along at Mach 1, and it fits the style of the game perfectly.
There’s also more than enough variety in the tracklist to keep most players happy.
The sound effects, though — that’s where Omega Collection really shines. These are easily the best SFX in the entire franchise. The 3D audio is phenomenal: ships screaming past your sides sound incredible, weapon effects hit with real punch, and the different voice packs for each ship manufacturer add a ton of personality. It all comes together to create a soundscape that feels fast, futuristic, and ridiculously immersive.

Who the hell ever said VR games can’t be beautiful? Seriously — this thing looks so ridiculously good that I ended up restarting the track more than ten times the moment I unlocked it. I just had to see it again… and again.
I honestly can’t even imagine what the next‑generation PSVR headsets will deliver. If this is what we’re getting on current hardware, the future is going to melt faces.

This is the one track I’m a bit unsure about. It just doesn’t feel as polished as the rest of the game, and in the later stages it becomes downright annoying to drive — the ships are simply too fast for its layout.
That said, it might actually end up being one of my favourites once I fully get the hang of it. I’ve got the gold medal, but I still feel like I suck at it — which probably means there’s a great track hiding underneath my frustration.

Another brilliantly crafted track — a masterpiece that has carved its way straight into my top three WipEout tracks of all time.
Every jump feels like a leap into the unknown. Every tight turn snaps you into focus. And the boost pads… they’re placed with such ruthless precision it’s like the track is daring you to push harder, fly faster, and risk everything for that perfect run. When it all clicks, the whole thing transforms into a high‑speed ballet — pure velocity and adrenaline fused into one flawless moment.

This right here is my all‑time favourite WipEout track, and seeing it in VR was the moment everything clicked. It was the moment I realised that this isn’t just a great VR game — it’s one of the best VR experiences I’ve ever played, period.
This single track hit me so hard that it actually made me forget about Polybius for a moment — and that never happens. And honestly? As of right now, I can say without hesitation that the number‑two VR spot is officially in danger. Yes… The game is THAT good.

The Zone modes (Zone and Zone Battle) are every bit as thrilling now as they were back in 2009. The speeds you hit here are absolutely insane — the kind of velocity that makes your stomach float and your brain scream for mercy… if you can stay alive long enough to enjoy it.
In VR, though? It’s on a completely different level. The intensity, the colours, the sense of speed — everything is amplified. It’s absolutely brilliant, and honestly more exhilarating now than ever before thanks to the headset.

Detonator is one of those modes I had completely forgotten about. It first showed up in the HD Fury expansion on PS3, and honestly, I never expected it to hit this hard again. But in VR? It’s better than ever. The sense of presence, the speed, the tension — it all snaps into place. It’s one of those “easy to play, hard to master” modes that suddenly feels brand new simply because you’re inside it now.
Both Detonator and Eliminator give the final package in Omega Collection a real burst of freshness. The Fury content is technically the last part of the collection — you can jump to it whenever you want, but if you play the game in menu order, it becomes the third and final chapter. And honestly? Ending on these modes feels perfect. They hit harder in VR than they ever did on PS3.

I’ve only played the game on a PS4 Pro + PSVR, but from what I’ve seen in streams and elsewhere, the standard PS4 version still looks surprisingly good. The visual clarity holds up, the performance seems solid, and nothing important appears to be missing.
And trust me — you’ll be eaten alive in this game with or without a Pro. The hardware doesn’t save you. The speed, the chaos, the intensity… It’s all there, no matter which PS4 you’re running.

The Zone mode in 2048 looks noticeably different from the PS3 versions, and I actually love that they kept those stylistic differences intact instead of forcing everything into one unified look. It gives each era of WipEout its own identity, even inside VR.
That said, Zone modes in general can be brutal for anyone who hasn’t built up their VR legs yet. The speed, the colours, the constant motion — it can hit hard. Thankfully, the game includes a ton of comfort options you can toggle on if you want to ease into things. This applies across the entire game, too. If you prefer, you can even play in third‑person view, which makes the whole experience far more approachable for newcomers.
Here you can see me trying out 2048 for the first time. The full stream is up on the channel — just be warned, it’s in Norwegian. Oh, and before I forget: the stream is recorded at 30 FPS, while the game itself runs at 60+, so the footage doesn’t fully capture how smooth it really is in VR.
So what’s the verdict?
WipEout Omega Collection VR is, first and foremost, the ultimate system seller for PSVR. It hits every switch, nails every detail, and — maybe most importantly — it refuses to dumb anything down for players who haven’t built up their VR legs yet. This is WipEout in its purest, fastest, most uncompromising form.
After 20+ hours of play and completing all three careers entirely in VR, I can say with absolute confidence that this game has forced its way into my Top Two VR games of all time. Yes — ahead of Polybius, REZ, and Moss. It’s that good.
THIS IS THE SYSTEM SELLER YOU BEGGED FOR. GO GET IT.


WOW!! 😀
Ok… I just bought the game…. THANK YOU! 🙂
haha, sorry m8 🙂
LOL!
Ok. I got the game today and played it until I felt sick… I’m out of shape, I guess. I need to play VR much more…. 🙂
Lckily i play with VR a lot so i never get sick;)
So I am into it, now. Finished the 2048 campaign and got the trophy for 10 online races. The dizziness is going away but this game is really way fast. I almost don’t have the time to look around…. ^^
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